[Bug 36096] valgrind shows leaks in d3d9/visual tests on i965

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Nov 25 23:58:16 CST 2018


https://bugs.winehq.org/show_bug.cgi?id=36096

--- Comment #4 from Austin English <austinenglish at gmail.com> ---
==25577== 1,704 bytes in 1 blocks are possibly lost in loss record 1,960 of
2,073
==25577==    at 0x40323A8: calloc (vg_replace_malloc.c:752)
==25577==    by 0x68EF16A: _mesa_new_vao (arrayobj.c:295)
==25577==    by 0x68EF232: gen_vertex_arrays (arrayobj.c:1089)
==25577==    by 0x4E57EC8: wined3d_adapter_init_gl_caps (adapter_gl.c:3816)
==25577==    by 0x4E59135: wined3d_adapter_gl_init (adapter_gl.c:4273)
==25577==    by 0x4E9254F: wined3d_adapter_init (directx.c:2542)
==25577==    by 0x4E959A1: wined3d_init (directx.c:2559)
==25577==    by 0x4F0603F: wined3d_create (wined3d_main.c:109)
==25577==    by 0x4E10AC2: d3d9_init (directx.c:601)
==25577==    by 0x4E04935: Direct3DCreate9 (d3d9_main.c:45)
==25577==    by 0x4CB7A07: func_visual (visual.c:24206)
==25577==    by 0x4CB8183: run_test (test.h:617)
==25577==    by 0x4CB8BC1: main (test.h:701)
==25577== 

in 3.20

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