[Bug 45876] Call of Duty: Black Ops III and Call of Duty: WWII have no mouse input when using native mfplat
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Nov 27 14:25:57 CST 2018
https://bugs.winehq.org/show_bug.cgi?id=45876
--- Comment #14 from mo78 at abv.bg ---
Here they are.
However I'm afraid that I has been wrong. Actually in CoD WWII the mouse input
doesn't work too but there is a difference - when I hit escape, at the Exit
Game dialog I can choose and click Yes or No with the mouse. This isn't
possible with CoD Black Ops III.
For this part of my first post:
"Call of Duty: WWII could run without mouse input issues if native mfplat was
not used"
It must be:
"Shadows: Awakening could run without mouse input issues if native mfplat was
not used"
Here is the misstype that I made. Both CoD WWII and CoD Black Ops III have the
problem with mouse input but the Shadows: Awakening not. Should I get log from
Shadows: Awakening?
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