[Bug 46099] Star Citizen not loading after implementation of WaitOnAddress () in wine

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Nov 30 02:59:39 CST 2018


https://bugs.winehq.org/show_bug.cgi?id=46099

--- Comment #35 from Greg Smith <codedonewell at gmail.com> ---
I was not able to get into the game with that last patch applied.
In my first attempt, it got very close (2nd stage loading screen), but hung.
In my second attempt it did not make it past the first stage loading screen,
but it did populate it.
In my third attempt, it did not populate the first stage loading screen.
My fourth attempt was the same as the second attempt.
An interesting observation: in all but the first attempt, 1/4 of the overall
CPU was being used (100% showed by top) - however the load was distributed
across all 4 cores - so maybe some sort of no-change-spin issue?
I only tested the previous patches once, so I'll go back and give it another go
with just those applied, to make sure that I get consistent behaviour

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