[Bug 44514] Elder Scrolls Online (Dragon Bones update) requires more than 32 samplers in pixel shaders with D3D11 renderer

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Oct 3 02:40:30 CDT 2018


https://bugs.winehq.org/show_bug.cgi?id=44514

--- Comment #13 from Andrew Wesie <awesie at gmail.com> ---
Created attachment 62452
  --> https://bugs.winehq.org/attachment.cgi?id=62452
Patch to use bindless texture

This patch uses the bindless texture extension to support more than 32 bound
shader resource views. I think it fixed ESO but I did not get very far into the
game.

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