[Bug 44514] Elder Scrolls Online (Dragon Bones update) requires more than 32 samplers in pixel shaders with D3D11 renderer

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Oct 6 18:39:00 CDT 2018


https://bugs.winehq.org/show_bug.cgi?id=44514

--- Comment #14 from nick at look.ca ---
(In reply to Andrew Wesie from comment #13)
> Created attachment 62452 [details]
> Patch to use bindless texture
> 
> This patch uses the bindless texture extension to support more than 32 bound
> shader resource views. I think it fixed ESO but I did not get very far into
> the game.

I'm on Arch Linux using wine-stagig-nine that I applied your patch, works
great. :)

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