[Bug 37188] Counterclockwise (CCW) 1.1 crashes on startup (invalid ' iPixelType' value 0x18 passed to 'ChoosePixelFormat' function)

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Oct 13 15:07:58 CDT 2018


https://bugs.winehq.org/show_bug.cgi?id=37188

Anastasius Focht <focht at gmx.net> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
         Resolution|---                         |DUPLICATE
             Status|NEW                         |RESOLVED
          Component|-unknown                    |opengl

--- Comment #10 from Anastasius Focht <focht at gmx.net> ---
Hello Nemo,

--- quote ---
I don't know if the patch was applied upstream, but as of wine 3.17 this issue
is no longer present - the game runs flawlessly.
--- quote ---

No patch was applied to Wine and no, the game still crashes for me in the same
way as years ago. Tested with dual GPU setup: Intel and NVIDIA

--- snip ---
$ glxinfo | grep -i opengl
OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel(R) Haswell Mobile 
OpenGL core profile version string: 4.5 (Core Profile) Mesa 18.0.5
OpenGL core profile shading language version string: 4.50
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 3.0 Mesa 18.0.5
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL extensions:
OpenGL ES profile version string: OpenGL ES 3.1 Mesa 18.0.5
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.10
OpenGL ES profile extensions:
--- snip ---

--- snip ---
$ optirun glxinfo | grep -i opengl
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GTX 850M/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 396.54
OpenGL core profile shading language version string: 4.60 NVIDIA
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 4.6.0 NVIDIA 396.54
OpenGL shading language version string: 4.60 NVIDIA
OpenGL context flags: (none)
OpenGL profile mask: (none)
OpenGL extensions:
--- snip ---

The patch from bug 14640 (https://bugs.winehq.org/show_bug.cgi?id=14640#c21)
fixes the game for me, resolving as dupe of bug 14640

$ wine --version
wine-3.18

Regards

*** This bug has been marked as a duplicate of bug 14640 ***

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