[Bug 24013] Assassin's Creed (DX10) crashes (ID3D10Effect:: GetConstantBufferByIndex is a stub)

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Oct 13 18:23:43 CDT 2018


https://bugs.winehq.org/show_bug.cgi?id=24013

Andrew Wesie <awesie at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |awesie at gmail.com

--- Comment #20 from Andrew Wesie <awesie at gmail.com> ---
Still present on wine 3.18.

Using native d3dcompiler and modifying the D3D10ReflectShader stub to call
D3DReflect (which is implemented in the native d3dcompiler), the DX10 version
of the game works correctly.

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