[Bug 45453] Guild Wars 2: Launcher crashes with assertion "jobThreads && ( jobThreads <= hardwareThreads)"

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Oct 14 15:36:16 CDT 2018


https://bugs.winehq.org/show_bug.cgi?id=45453

--- Comment #7 from Roderick Colenbrander <thunderbird2k at gmail.com> ---
Thanks for reporting the issue. Can you check what the output of the cache
entries for the different cache levels for each core on your system?
(/sys/devices/system/cpuX/cacheX/shared_cpu_map). I suspect some of these
values could be wrong too. When I last looked at this code I wasn't too happy
about most of it. I have been considering to rewrite portions of it (e.g. add
helper functions to retrieve some of the values as some of the sys parsing is
likely common).

When I last looked at these issues the following tools / samples were useful as
well:
- Sysinternals core info application uses GetLogicalProcessorInformationEx:
  https://docs.microsoft.com/en-us/sysinternals/downloads/coreinfo
- Example application on GetLogicalProcessorInformation:
 
https://msdn.microsoft.com/en-us/library/windows/desktop/ms683194(v=vs.85).aspx

Double check if their output matches Wine and Windows.

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list