[Bug 45279] Final Fantasy XI crashes on startup

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Oct 25 23:50:54 CDT 2018


https://bugs.winehq.org/show_bug.cgi?id=45279

--- Comment #17 from winehq at nerdbynature.de ---
I see the same messages when running Unreal[0], printed over and over to
stdout:

 005e:err:d3d:wined3d_debug_callback 0x20b190: "GL_INVALID_OPERATION in
   glVertexAttribPointer(non-VBO array)".

But the game starts (mouse doesn't work though) and did not crash so far. This
is with Wine 3.17 on Fedora 28 (x86_64) and as I did not see the patch in the
commitlog so far, and 3.18 has already been released, I guess the patch will
only make it into 3.19?

[0] https://appdb.winehq.org/objectManager.php?sClass=application&iId=89

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list