[Bug 45279] Final Fantasy XI crashes on startup

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Oct 29 15:16:07 CDT 2018


https://bugs.winehq.org/show_bug.cgi?id=45279

--- Comment #19 from Seth VanHeulen <svanheulen at gmail.com> ---
I created a new patch that works with 3.19 but I only changed what was
specifically needed to get Final Fantasy XI running. Also, I don't know enough
about Wine or graphics APIs to know if this is the *correct* way to fix the
issue, but it works (for me at least).

There are 2 places in the ddraw library where vertex buffers are created
without being GPU accessible, but only one of them was causing this crash in
Final Fantasy XI so that's the only instance I changed.

Also according to this comment, some of the other games effected are using
d3d9, so this patch wont fix those either:
https://www.winehq.org/pipermail/wine-devel/2018-October/133580.html

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