[Bug 45728] Graphical artifacts when using dgvoodoo (not with native dx11)

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Sep 10 09:37:50 CDT 2018


https://bugs.winehq.org/show_bug.cgi?id=45728

--- Comment #8 from Alexandr Oleynikov <sashok.olen at gmail.com> ---
Oh, it works, it launches and the game is “operational” but the UI and 3D
objects are all messed up.
What’s interesting is that when I retrace the trace I made, the game renders
just fine (with builtin wined3d).

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.


More information about the wine-bugs mailing list