[Bug 45728] Graphical artifacts when using dgvoodoo (not with native dx11)
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Sep 11 13:51:15 CDT 2018
https://bugs.winehq.org/show_bug.cgi?id=45728
--- Comment #10 from Bruni <newdell338 at gmail.com> ---
> What’s interesting is that when I retrace the trace I made, the game renders just fine (with builtin wined3d).
Do you mean that sims figures are ok (no white or black filling like in your
first screenshot) with wine-1.9.9 staging + dgvoodoo + builtin wined3d and
without DXVK?
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
More information about the wine-bugs
mailing list