[Bug 44315] Buffer maps cause CPU-GPU synchronization (Guild Wars 2, The Witcher 3)

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Sep 15 15:31:55 CDT 2018


https://bugs.winehq.org/show_bug.cgi?id=44315

--- Comment #34 from Kai Krakow <kai at kaishome.de> ---
(In reply to mirh from comment #33)
> https://www.reddit.com/r/linux_gaming/comments/9fko3n/
> guild_wars_2_with_winestaging_pba_esync_pure_love/e5z12tf/?context=2
> 
> Friendly reminder pba can give you a 50% performance boost, in GW2 with
> nvidia cards. 
> 
> And Kai (the only one reporting it was faulty on nvidia) never got back to
> test it with the right params.

I could retry and integrate it into my Proton build and also my personal gaming
wine build.

Is it only DX11 games benefiting from this or also others? And I guess if
running DXVK, this patchset would be completely skipped, not running any code
of it?

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