[Bug 45832] Windower 5 beta (Final Fantasy XI tool) Security Token Exception

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Sep 19 16:31:17 CDT 2018


https://bugs.winehq.org/show_bug.cgi?id=45832

--- Comment #10 from Louis Lenders <xerox.xerox2000x at gmail.com> ---
> 
> I may still be doing something wrong... I don't know.

No i guess not, I found out that I had a native d3dcompiler_47.dll lying around
in my ~/.wine/drive_c/windows/system32
 When I run with forcing  d3dcompiler_47.dll to builtin I get a similar output
as you:

0031:fixme:d3dcompiler:make_assignment Check for casts in the lhs.
0031:err:d3dcompiler:compile_shader HLSL shader parsing failed.
0031:fixme:wer:WerRegisterMemoryBlock (0x5752e40 6144) stub
0031:fixme:wer:WerRegisterMemoryBlock (0x5752df4 4) stub
0031:err:ntdll:vDbgPrintExWithPrefix 65: MIL FAILURE: Unexpected HRESULT
0x88760b59 in caller: intermediate rendering error
0031:err:ntdll:vDbgPrintExWithPrefix 65: MIL FAILURE: Unexpected HRESULT
0x88760b59 in caller: The render thread failed unexpectedly.


AFAICT looks like yet another bug... Anyway, if you could put a native
d3dcompiler_47.dll (i copied it from my windowspartition) into
~/.wine/drive_c/windows/system32 i think that particular error should be gone
(hopefully)

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