[Bug 45451] Doom 2016 Freezing and Crashing in background
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Sep 20 04:36:50 CDT 2018
https://bugs.winehq.org/show_bug.cgi?id=45451
--- Comment #10 from Linards <linards.liepins at gmail.com> ---
(In reply to Robert Walker from comment #9)
> Also you'd want to attach a terminal log with:
>
> export WINEDEBUG=+timestamp,+tid,+wgl,+opengl
>
> Because the problem may be related to:
>
> Max core profile version: 4.5
> Max compat profile version: 3.0
>
>
> The Doom Vulkan renderer - still requires full OpenGL 4.5 (??) support just
> to start - before it switches to the Vulkan renderer (even running the
> vulkan renderer directly).
>
> See (for example): https://www.gamingonlinux.com/forum/topic/2854?page=1
Sorry for a very long delay on reply.
Last time I checked I had identical output information with and without your
offered switches.
Now, when I test with wine-3.15-staging, I cannot even run game anymore as it
crashes with error message: 'Internal error 0x06: System error!'
See log: https://pastebin.com/m6RcienD
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