[Bug 45451] Doom 2016 Freezing and Crashing in background

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Sep 20 08:19:02 CDT 2018


https://bugs.winehq.org/show_bug.cgi?id=45451

--- Comment #12 from Linards <linards.liepins at gmail.com> ---
(In reply to Robert Walker from comment #11)
> (In reply to Linards from comment #10)
> > 
> > Sorry for a very long delay on reply.
> > 
> > Last time I checked I had identical output information with and without your
> > offered switches.
> > 
> > Now, when I test with wine-3.15-staging, I cannot even run game anymore as
> > it crashes with error message: 'Internal error 0x06: System error!'
> > 
> > See log: https://pastebin.com/m6RcienD
> 
> Please attach logs to this bug report. Don't post them on external sites
> (especially pastebin - which has a dodgy reputation!)
> 
> Please stay on topic to this bug report! I know it's annoying - but if you
> want end-user support that's what the WineHQ forums are for...
> https://forum.winehq.org/viewforum.php?f=8
> 
> To ensure your wine vulkan layer is working... Use:
> 
> winetricks vulkansdk
> 
> and run _BOTH_ the 32-bit and 64-bit (included) Vulkan cube demos.
> 
> Bin32/cube.exe
> Bin/cube.exe
> 
> Also checkout the native vulkaninfo executables are happy(ish):
> 
> RunTimeInstaller/x86/vulkaninfo.exe
> RunTimeInstaller/x64/vulkaninfo.exe
> 
> The print some garbage at the start, on my system (basically because the SDK
> isn't installed to my dxvk WINEPREFIX). But they'll confirm that wine-vulkan
> is choosing the correct Vulkan render device (e.g. AMD amdgpu and not Intel).

Just checked and all LunarG Vulkan components works as expected.

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