[Bug 9154] Balls of Steel demo v1.3 fails to start a game ( ddraw7_WaitForVerticalBlank stub too fast, needs real implementation)

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Sep 28 12:42:59 CDT 2018


https://bugs.winehq.org/show_bug.cgi?id=9154

--- Comment #27 from Henri Verbeet <hverbeet at gmail.com> ---
(In reply to André H. from comment #26)
> Well, it was mentioned in bug 38169
> can't we do a usleep here?
> get screen Hz from somewhere and do a usleep(1/Hz * 1000 - x)

I suppose, but that wouldn't actually synchronise with vblank. OML_sync_control
does provide that functionality though, through WaitForMscOML() in particular.
See also wined3d_get_adapter_raster_status().

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.


More information about the wine-bugs mailing list