[Bug 44315] Buffer maps cause CPU-GPU synchronization (Guild Wars 2, The Witcher 3)

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Sep 28 16:56:36 CDT 2018


https://bugs.winehq.org/show_bug.cgi?id=44315

--- Comment #47 from Zebediah Figura <z.figura12 at gmail.com> ---
(In reply to mirh from comment #46)
> https://www.winehq.org/pipermail/wine-devel/2018-September/131484.html
> I'm pretty baffled by how, yet again, a relatively plain 15yo feature
> (related to ARB_buffer_storage too, nonetheless) is only getting now
> "discovered"
> 
> I wonder what else is left that could be neatly profiled

Perhaps you should take up your profiler and find out.

Remember that everyone here is working in their spare timeā€”or, if they are
being paid to work, they are working on specific things. Complaining that they
are not working on the parts of D3D that you want to be worked on, does more
harm than good.

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