[Bug 45667] League of Legends 8.15+ fails due to missing implementation of NtQueryVirtualMemory (MemoryWorkingSetExInformation)

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Sep 29 10:14:29 CDT 2018


https://bugs.winehq.org/show_bug.cgi?id=45667

--- Comment #2 from Léo El Amri <leo at superlel.me> ---
(In reply to Andrew Wesie from comment #0)
> I am not sure how to implement MemoryWorkingSetExInformation perfectly and
> efficiently, because it requires knowing whether a page has ever been
> accessed or not.

Hello, I'm new here,

I'm far from being a pro at Windows internals, and I'm not very informed on
API/ABI regarding memory info on Linux, but I don't understand why we have to
know if a page has ever been accessed or not. Given the MSDN documentation, the
information returned by NtQueryVirtualMemory are nearly the same than what we
can get from /proc/*/mem. Am I wrong ?

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