[Bug 31701] Alan Wake crashes on start without native d3dx9_36

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Apr 1 18:07:51 CDT 2019


https://bugs.winehq.org/show_bug.cgi?id=31701

--- Comment #34 from Andri Möll <andri at dot.ee> ---
WINE v4.5 from Arch Linux seems to still crash with "CREATE_RENDER_TARGET_ERROR
- Ran out of memory" when starting a new game. This with both with and without
`d3dcompiler_43 d3dx9_36` winetricks additions. Also, tried
`videomemorysize=2048`.

I do remember it at least loading and playing with possibly earlier v4 WINEs or
v3 WINEs, so it must've been a recent change that broke it entirely.

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