[Bug 46870] League of Legends 9.6 crashes at game start with >4.2 wine
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Apr 5 23:39:55 CDT 2019
https://bugs.winehq.org/show_bug.cgi?id=46870
Zebediah Figura <z.figura12 at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |z.figura12 at gmail.com
Component|mpr |-unknown
--- Comment #16 from Zebediah Figura <z.figura12 at gmail.com> ---
(In reply to Olivier F. R. Dierick from comment #15)
> Setting component to mpr until proper analysis (backtraces show crash in mpr
> functions).
That's the bug reporting component crashing, which I suspect is not what you
care about.
This bug report seems somewhat confused, a mixture of success and failure
reports, and mentions of what was probably bug 46704. As far as I'm aware, the
anti-cheat mechanism introduced in League of Legends 8.12 works with current
Wine-Staging, and has since Wine-Staging 3.15 at least. It works if Windows
version is set to XP, but not if it is set to Windows Vista or higher. I have
seen no recent regression regarding this in 4.2 or 4.3. Both backtraces
attached here show use of a Windows 7 prefix, which implies that the problem is
related to the anti-cheat engine. However, this has never worked in a Windows 7
prefix, so I would be very curious to know why, as stated, this is believed to
be a regression.
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