[Bug 46961] League of Legends crashes when entering a match when the version is set to Vista or higher

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Apr 6 09:33:41 CDT 2019


https://bugs.winehq.org/show_bug.cgi?id=46961

Zebediah Figura <z.figura12 at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
            Summary|League of Legends : Can't   |League of Legends crashes
                   |Launch client on Win 10     |when entering a match when
                   |prefix / WinXP prefix       |the version is set to Vista
                   |cannot be used for future   |or higher
                   |releases of the game        |

--- Comment #13 from Zebediah Figura <z.figura12 at gmail.com> ---
(In reply to imbert.jacquesolivier from comment #12)
> https://bugs.winehq.org/show_bug.cgi?id=46870
> 
> I corrected the datas that Zebediah Figura made on my ticket. I think I know
> better than him my own information and tests that I made on my personal
> computer. 

In fact I also tested League of Legends on my own computer, and I was able to
reproduce the exact same symptoms that you describe.

There are two bugs reported here, "the launcher crashes when the Windows
version is set to Windows 10" (comment 0) and "the game crashes when entering a
match when the Windows version is set to Windows 7" (comment 8). The former is
bug 44865, the latter doesn't really have a designated bug number yet but I
suppose bug 46870 will do. Based on the title and the original report, I marked
this as a duplicate of the former. If you prefer to make this about the latter,
fine, but in that case let's change the title so that it reflects that.

> Otherwise, what is the use of a bug reporting system if it is to
> modify the information of Wine users who take the time to inform you?

Essentially, to organize a list of what needs to be changed for developers.
Sometimes it's not clear when two bugs in different programs are actually the
same, or when two bugs that look the same are actually different, and so it's
frequent for end users to conflate these. As a result we often change bug
reports, or limit their scope, so that they're more useful to us. That's not
something to hold against the reporter, it's just what needs to be done.We
prefer to have one underlying bug per report—even if two or more bugs are
blocking something from working, we like those to be separate. That gives us a
way to separate any discussion that might have to happen around separate
problems, and to centralize each bug all in one place.

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