[Bug 47039] Shantae Risky's Revenge has a blank screen in Wine 4.6 ( regression)

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Apr 18 11:59:20 CDT 2019


https://bugs.winehq.org/show_bug.cgi?id=47039

--- Comment #3 from Paul Gofman <gofmanp at gmail.com> ---
Created attachment 64210
  --> https://bugs.winehq.org/attachment.cgi?id=64210
Check GLSL version when using ARB_shader_bit_encoding with uvec4.

(In reply to Paul Gofman from comment #2)
> Yes, looks like it. Could you please run glxinfo command and attach an
> output, and also compressed output of WINEDEBUG=+d3d?
> 
> I don't yet understand how we get ARB_SHADER_BIT_ENCODING extension enabled
> with GLSL version 1.2.

Never mind, I found capabilities report for this GPU and indeed it supports
ARB_shader_bit_encoding and GLSL version 1.2 with Mesa. In the error log it
recognizes uintBitsToFloat() and suggests uvec4 as possible argument type, but
does not allow uvec4 in shader code (as uvec4 is available since GLSL 1.3). I
will send a patch. Attaching a patch here in case anyone wants to test it.

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