[Bug 47074] New: World War Z crashes after intro logos due to unimplemented D3DKMTQueryStatistics

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Apr 25 21:18:40 CDT 2019


https://bugs.winehq.org/show_bug.cgi?id=47074

            Bug ID: 47074
           Summary: World War Z crashes after intro logos due to
                    unimplemented D3DKMTQueryStatistics
           Product: Wine
           Version: 4.6
          Hardware: x86-64
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: gdi32
          Assignee: wine-bugs at winehq.org
          Reporter: GloriousEggroll at gmail.com
      Distribution: ---

Problem:

In DX11 mode, World War Z crashes after the intro logos due to the following:

wine: Call from 0x7bc7db6c to unimplemented function
GDI32.dll.D3DKMTQueryStatistics, aborting

Steps to reproduce:

Install epic games store, launch with -SkipBuildPatchPrereq -opengl. Install
World War Z, launch the game, wait for the AMD logo to finish and it will crash

Workaround:

You can hex edit the wwzRetailEgs.exe and replace D3DKMTQueryStatistics with
D3DKMTCloseAdapter and the game will run

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