[Bug 47074] New: World War Z crashes after intro logos due to unimplemented D3DKMTQueryStatistics
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Apr 25 21:18:40 CDT 2019
https://bugs.winehq.org/show_bug.cgi?id=47074
Bug ID: 47074
Summary: World War Z crashes after intro logos due to
unimplemented D3DKMTQueryStatistics
Product: Wine
Version: 4.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs at winehq.org
Reporter: GloriousEggroll at gmail.com
Distribution: ---
Problem:
In DX11 mode, World War Z crashes after the intro logos due to the following:
wine: Call from 0x7bc7db6c to unimplemented function
GDI32.dll.D3DKMTQueryStatistics, aborting
Steps to reproduce:
Install epic games store, launch with -SkipBuildPatchPrereq -opengl. Install
World War Z, launch the game, wait for the AMD logo to finish and it will crash
Workaround:
You can hex edit the wwzRetailEgs.exe and replace D3DKMTQueryStatistics with
D3DKMTCloseAdapter and the game will run
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