[Bug 46948] Characters in The Sims Complete Collection render completely white

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Apr 26 10:40:22 CDT 2019


https://bugs.winehq.org/show_bug.cgi?id=46948

--- Comment #16 from Paul Gofman <gofmanp at gmail.com> ---
(In reply to Olivier F. R. Dierick from comment #15)
> (In reply to Adrien Fernandes from comment #14)
> > @Olivier F. R. Dierick
> > 
> > It's working with wine-staging 4.6, no problem, the issue is only with Wine
> > 4.6 mainstream. What WINEDEBUG option could I add to get useful informations
> > before to post the log in 43709 ?
> > 
> > Kind regards.
> > Adrien
> 
> Hello,
> 
> WINEDEBUG=+ddraw should be fine.
> 
> Regards

Guys, which exactly the issue you are trying to debug? The (I believe already
documented) reason why The Sims are not working in mainstream Wine is _SYSMEM
render targets and depth buffer surfaces being attached to software device are
not supported. There are a few patches in Staging which add this support. It is
https://github.com/wine-staging/wine-staging/blob/master/patches/ddraw-Rendering_Targets/0001-ddraw-Create-rendering-targets-in-video-memory-if-po.patch
and it's dependencies.

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