[Bug 47095] New: Cursor not captured in Wayland
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Apr 29 04:49:42 CDT 2019
https://bugs.winehq.org/show_bug.cgi?id=47095
Bug ID: 47095
Summary: Cursor not captured in Wayland
Product: Wine
Version: 4.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs at winehq.org
Reporter: tom at r.je
Distribution: ---
When using Wayland fullscreen games do not capture the cursor as expected.
I have two monitors, the primary one and gaming screen is on the right. If I
move the mouse to the left it will appear on my left monitor. This is
frustrating for games that use the mouse to look around.
The MouseWarpOverride setting appears to have no effect in Wayland.
Games tested: Skyrim SE (DXVK), Grand Theft Auto III (Wine d3d)
System:
KDE/KWin
Arch Linux
Mesa 19.0
AMDGPU driver
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