[Bug 47095] New: Cursor not captured in Wayland

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Apr 29 04:49:42 CDT 2019


https://bugs.winehq.org/show_bug.cgi?id=47095

            Bug ID: 47095
           Summary: Cursor not captured in Wayland
           Product: Wine
           Version: 4.6
          Hardware: x86
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: tom at r.je
      Distribution: ---

When using Wayland fullscreen games do not capture the cursor as expected.

I have two monitors, the primary one and gaming screen is on the right. If I
move the mouse to the left it will appear on my left monitor. This is
frustrating for games that use the mouse to look around.

The MouseWarpOverride setting appears to have no effect in Wayland.

Games tested: Skyrim SE (DXVK), Grand Theft Auto III (Wine d3d)


System:

KDE/KWin
Arch Linux
Mesa 19.0
AMDGPU driver

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