[Bug 47471] World of Warcraft 8.2.0 freezes when entering New zone Nazjatar ( directx 12)

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Aug 6 03:51:01 CDT 2019


https://bugs.winehq.org/show_bug.cgi?id=47471

--- Comment #29 from Sveinar Søpler <cybermax at dexter.no> ---
(In reply to Steve Ebey from comment #28)
> (In reply to Sveinar Søpler from comment #27)
> > Created attachment 65000 [details]
> > Attempt vk_debug log
> > 
> > I am sorry, but trying to log stuff (for me atleast) using this only result
> > in a fatal exeption and a crash/hang before being able to log in.
> > 
> > I have not (yet) figured out how to launch Wow.exe directly WITHOUT using
> > the battle.net launcher app, so i dunno if that comes to play when using
> > these validation layers?
> > 
> > Logging with VKD3D_DEBUG=trace or whatnot still works, and still crashes
> > when zoning in, but using the vulkan validation layers seems to do something
> > iffy that causes a hang at the character select screen.
> > 
> > Attaching what i got from the log before hanging at character select screen
> > in case that could be of any use
> 
> There is a command line script, to run WoW with dx12, and not use the
> launcher.  It is on the app db page for wow 8.2 and is what I use to start
> the game.  it includes setting library and environment variables, so adding
> the vk_debug should be easy. I will also try to capture a log, and if
> successful, upload it here.

I am able to run Wow.exe directly without launcher if i set the wineprefix to
Windows 7 instead of Windows 10. I kinda lived with the impression it was
"wiser" to use Windows 10 when using D3D12 (as D3D12 is not really a feature of
Windows 7... but wine does perhaps not care much about that).

I can do some more tests to see if that vk_debug thing plays nicer with the
wineprefix set to Windows 7 when i get home later.

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