[Bug 43173] Far Cry 4 sound stops

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Aug 9 10:49:50 CDT 2019


https://bugs.winehq.org/show_bug.cgi?id=43173

--- Comment #14 from Ethan Lee <flibitijibibo at gmail.com> ---
I revisited this and decided to try out my idea that the game had a hard
dependency on DSound/WASAPI endpoint IDs. And yes, this actually worked:

https://github.com/FNA-XNA/FAudio/commit/ceadb9b14ca256f82b0c0c344aef742dfea92779

If you set this variable to the one I list as an example (it's the default ID
that winepulse.drv emits) both Far Cry 3 and 4 will have audio. Bizarrely the
Ubisoft Bink logo will be silent, but you can get to the menu without crashing
and menu sounds work properly. It crashes later on but I haven't confirmed that
it's related to this.

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