[Bug 34266] 0*inf in D3D9 shaders outputs NaNs to floating-point framebuffers

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Aug 27 18:40:08 CDT 2019


https://bugs.winehq.org/show_bug.cgi?id=34266

--- Comment #21 from Matteo Bruni <matteo.mystral at gmail.com> ---
*** Bug 28883 has been marked as a duplicate of this bug. ***

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