[Bug 34266] 0*inf in D3D9 shaders outputs NaNs to floating-point framebuffers

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Aug 27 20:16:45 CDT 2019


https://bugs.winehq.org/show_bug.cgi?id=34266

--- Comment #24 from Matteo Bruni <matteo.mystral at gmail.com> ---
See bug 26617 for some more recent patches you can experiment with.

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