[Bug 34266] 0*inf in D3D9 shaders outputs NaNs to floating-point framebuffers

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Aug 28 13:02:37 CDT 2019


https://bugs.winehq.org/show_bug.cgi?id=34266

Matteo Bruni <matteo.mystral at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |K1773R at darkgamex.ch

--- Comment #30 from Matteo Bruni <matteo.mystral at gmail.com> ---
*** Bug 30061 has been marked as a duplicate of this bug. ***

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