[Bug 34266] 0*inf in D3D9 shaders outputs NaNs to floating-point framebuffers
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Aug 28 14:27:25 CDT 2019
https://bugs.winehq.org/show_bug.cgi?id=34266
Oliver Klee <dev+wine at oliverklee.de> changed:
What |Removed |Added
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CC| |dev+wine at oliverklee.de
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