[Bug 34266] 0*inf in D3D9 shaders outputs NaNs to floating-point framebuffers

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Aug 28 14:27:25 CDT 2019


https://bugs.winehq.org/show_bug.cgi?id=34266

Oliver Klee <dev+wine at oliverklee.de> changed:

           What    |Removed                     |Added
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                 CC|                            |dev+wine at oliverklee.de

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