[Bug 47686] No Man's Sky - crash when moving fast through asteroids / space

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Aug 30 16:23:54 CDT 2019


https://bugs.winehq.org/show_bug.cgi?id=47686

--- Comment #8 from Kevin Brott <winebugz at kbrm.net> ---
Just confirmed - this is related to a previous bug I opened up and is a
regression failure.

Steps to Verify:
* Downgraded wine-staging to 4.10
* created new default wine-staging 4.10 prefix (win7/64)
* added wine-vulkan registry entries per bug 47109
* installed steam via latest downloaded installer
* installed No Man's Sky
* enabled Beta access for Steam - updated to current
* enabled experimental patches for No Man's Sky - updated to current
* Launched game
* did the whole "enter ship, get out of atmosphere, Pulse engine to target
coordinates" routine - and LANDED successfully on target planet/local with no
crash/stutter/ill effects.  Did NOT get out of ship - to avoid saving, so I can
test again

Will rinse-repeat tests, but this indicates with me that my original issue
still exists - there is a functionality regression between 4.10-staging and
4.11-staging that breaks No Man's Sky (at least for me).

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