[Bug 40591] Darksiders 2 crashes after intro in 1.6.2
WineHQ Bugzilla
wine-bugs at winehq.org
Sun Dec 8 15:11:40 CST 2019
https://bugs.winehq.org/show_bug.cgi?id=40591
Zebediah Figura <z.figura12 at gmail.com> changed:
What |Removed |Added
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CC| |z.figura12 at gmail.com
--- Comment #5 from Zebediah Figura <z.figura12 at gmail.com> ---
(In reply to Felix Zielcke from comment #4)
> Created attachment 65909 [details]
> log + crash dump with wine-4.20 (staging)
>
> I just tried out the GOG Version of Darksiders 2
> And it crashes the same as for the bug reporter.
> Except that I have wine 4.20-staging
Since that's not the same application as the original report (to the point of
even being a different architecture), can you please file a new bug report?
In your case the bug is a stub d3dcompiler; you can try dropping in the native
component. Though the original report didn't mention it, the module list
suggests they were using native d3dcompiler as well.
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