[Bug 48174] wine-mono creates incorrect strings
WineHQ Bugzilla
wine-bugs at winehq.org
Mon Dec 16 14:29:57 CST 2019
https://bugs.winehq.org/show_bug.cgi?id=48174
--- Comment #18 from Nikolay Sivov <bunglehead at gmail.com> ---
This sounds exactly like issue I was looking at, most likely game was using
same engine. Tests on Windows showed that allocated vector has padding, so this
null-terminator assumption works in practice.
I posted allocator change for that [1], that was basically rejected.
[1] https://github.com/mono/mono/issues/16988
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