[Bug 48174] wine-mono creates incorrect strings

WineHQ Bugzilla wine-bugs at winehq.org
Mon Dec 16 14:29:57 CST 2019


https://bugs.winehq.org/show_bug.cgi?id=48174

--- Comment #18 from Nikolay Sivov <bunglehead at gmail.com> ---
This sounds exactly like issue I was looking at, most likely game was using
same engine. Tests on Windows showed that allocated vector has padding, so this
null-terminator assumption works in practice.

I posted allocator change for that [1], that was basically rejected.

[1] https://github.com/mono/mono/issues/16988

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list