[Bug 48289] Grand Theft Auto 5 crashes after loading.

WineHQ Bugzilla wine-bugs at winehq.org
Tue Dec 17 17:27:22 CST 2019


https://bugs.winehq.org/show_bug.cgi?id=48289

Paul Gofman <gofmanp at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |gofmanp at gmail.com

--- Comment #14 from Paul Gofman <gofmanp at gmail.com> ---
Created attachment 66009
  --> https://bugs.winehq.org/attachment.cgi?id=66009
Add Vista+ PEB LdrData fields

I've tested the game and could reproduce the crash after starting the game
itself  through its nested launchers, choosing "Story mode" in the initial
screen and watching 2-3 loading pictures.

To get that far, I used Wine Staging and this hack from Proton:
https://github.com/ValveSoftware/wine/commit/e485252dfad51a7e463643d56fe138129597e4b6.

Long story short, the game is unhappy with the current Wine's PEB block size
(0x48) and wants a Vista+ one (with the size of 0x58). The attached patch (used
with Wine Staging) is fixing the issue for me.

The game starts and some initial action is working (I never played it and don't
have any saves). I did not test multiplayer mode.

It did not work right away with mainstream Wine for me (I could start the
client at all), but I did not look into that in any details yet.

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list