[Bug 48180] Divinity: Original Sin 2 - Icons in inventory are invisible

WineHQ Bugzilla wine-bugs at winehq.org
Sat Dec 21 04:36:18 CST 2019


https://bugs.winehq.org/show_bug.cgi?id=48180

--- Comment #7 from Alexander Milos <apmichalopoulos at outlook.com> ---
Alright, here is the +webservices log:

https://ufile.io/ygch2o0r

Unfortunately WINEDEBUG="+d3d8,+d3d9,+ddraw" app.exe 2>&1 | grep -e
'_CreateDevice' -e '_FPUPreserve' produced zero output, so I have no log to
provide you with (yes, I did replace "app.exe" with the real app's name :P)

Also, something I noticed is that at a different point of the game (a newer
save file) some icons are now showing correctly, while others are still
invisible. Maybe there is something to be found in that, so I ran the same
three traces (+webservices, +d3d/d3d11/d3dshader, +msvcrt/ntdll) with the new
save. I did try to run a diff between the two d3d logs to see if I could
perhaps catch any new things in there but I ran out of RAM, so all I can
provide is the logs:

https://ufile.io/iqwp2qam

By the way, just for the record, I'm still using yesterday's sources and not
today's rc2.

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