[Bug 48180] Divinity: Original Sin 2 - Icons in inventory are invisible

WineHQ Bugzilla wine-bugs at winehq.org
Sun Dec 22 09:27:49 CST 2019


https://bugs.winehq.org/show_bug.cgi?id=48180

Erich E. Hoover <erich.e.hoover at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
      Fixed by SHA1|                            |a6734f549fc6f5d0a93364d1595
                   |                            |19a5d6d0b5f38
         Resolution|---                         |FIXED
             Status|UNCONFIRMED                 |RESOLVED

--- Comment #12 from Erich E. Hoover <erich.e.hoover at gmail.com> ---
(In reply to Alexander Milos from comment #11)
> Alright, at long last I have some good news!
> ...
> So, that's that; this bug can be closed as fixed. Thank you for your work,
> both for creating the two patches and for spending your time trying to fix
> this issue as well.

That's wonderful news! I'm sorry it took so long.  Now that you mention it -
there are no TRACE statements in this code, so the only way we would have been
able to capture it with WINEDEBUG would have been with +relay... It looks like
I have a couple more places to fix, but I'm glad this one is out of the way :)

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