[Bug 48373] New: WriteProcessMemory? - Project Reality fails linking Launcher and Game Executable

WineHQ Bugzilla wine-bugs at winehq.org
Fri Dec 27 20:33:34 CST 2019


https://bugs.winehq.org/show_bug.cgi?id=48373

            Bug ID: 48373
           Summary: WriteProcessMemory? - Project Reality fails linking
                    Launcher and Game Executable
           Product: Wine
           Version: 5.0-rc3
          Hardware: x86-64
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: consolelogger at rhyta.com
      Distribution: ---

When running Project Reality, past the game menu and the loading in, an error
shows up where it says: "Failed linking to the Launcher"

https://old.reddit.com/r/ProjectReality/comments/eg3xfu/lets_try_to_get_pr_working_on_linux_with_wine/fc4avbq/

We have the luxury of being able to ask the devs about what might be going on
there:

"If he joined a server, the Launcher has succeeded in opening the process and
writing to it. These sort of issues are usually an anti virus not liking this
kind of cross-process communication.
In your case wine is probably incapable of WriteProcessMemory
[...]
Wine has both ReadProcessMemory and WriteProcessMemory, not sure what exactly
the issue is but it shouldn't be that unless an odd bug has been hit
[...]
I suspect that or PR is triggering an unandlhed edge case or the failure reason
is actually another one."


I was hoping to post a report with logs here, but couldn't find out what
arguments are needed on WINEDEBUG= to have instances of ReadProcessMemory and
WriteProcessMemory and adjacant "stuff" show up in the logs.
How would I go about optaining a log that contains info helpful for solving
this?
I will do so as soon as I can and am happy to do testing and further research.
Cheers.

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