[Bug 44920] StarCraft II crashes on some maps (requires HLSL compiler)
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Feb 2 15:12:40 CST 2019
https://bugs.winehq.org/show_bug.cgi?id=44920
Daniel <daniel.lawrence.lu at gmail.com> changed:
What |Removed |Added
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CC| |daniel.lawrence.lu at gmail.co
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--- Comment #12 from Daniel <daniel.lawrence.lu at gmail.com> ---
Created attachment 63441
--> https://bugs.winehq.org/attachment.cgi?id=63441
WINEDEBUG=+d3dcompiler,+asmshader,+hlsl_parser
On certain arcade games (such as Squadron TD, one of the most popular ones),
the crash triggers an internal error in wpp. This was found in Wine-staging 4.0
with d3dcompiler_43 (native) override.
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