[Bug 41239] FUEL Aborts on Start Due to Shader Validation Failing
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Feb 7 07:01:56 CST 2019
https://bugs.winehq.org/show_bug.cgi?id=41239
Sergey Isakov <isakov-sl at bk.ru> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |isakov-sl at bk.ru
--- Comment #7 from Sergey Isakov <isakov-sl at bk.ru> ---
(In reply to joaopa from comment #6)
> Does the bug still occur with wine-4.0-rc7?
> If yes, does the patch
> https://github.com/wine-staging/wine-staging/tree/master/patches/d3d8-
> ValidateShader fix the issue?
He means
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
the patch proposed in bug 8051
https://bugs.winehq.org/attachment.cgi?id=52904&action=edit
and I see no such hack in wine-staging
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
More information about the wine-bugs
mailing list