[Bug 46553] The Witcher: Enhanced Edition Director' s Cut has texture issue with builtin d3dx9_35

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Feb 7 08:28:50 CST 2019


https://bugs.winehq.org/show_bug.cgi?id=46553

--- Comment #9 from Paul Gofman <gofmanp at gmail.com> ---
Looks like a duplicate of multiple metabugs like Bug #34342, Bug #34658. The
game runs out of virtual memory.

I could reproduce the crashes. Most of the time out of memory messages precede
it, like:
---
0009:err:d3d:wined3d_resource_allocate_sysmem Failed to allocate system memory.
---

Game crashes right on loading with native d3dx. It goes further with bultin
d3dx, loads level, but only to crash inside the hole as reported earlier.

I've tested the game with Wine from Proton which has
IMAGE_FILE_LARGE_ADDRESS_AWARE override hack. With the hack turned on the
problem goes away. At least I was able to load level and drive the hound around
the two areas next to the save without issues (both native and builtin d3dx).

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