[Bug 46618] New: Far Cry v1.40 locks up when changing screen resolution or anti-aliasing level

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Feb 10 07:46:41 CST 2019


https://bugs.winehq.org/show_bug.cgi?id=46618

            Bug ID: 46618
           Summary: Far Cry v1.40 locks up when changing screen resolution
                    or anti-aliasing level
           Product: Wine
           Version: 4.1
          Hardware: x86
                OS: Linux
            Status: NEW
          Keywords: regression
          Severity: normal
          Priority: P2
         Component: directx-d3d
          Assignee: wine-bugs at winehq.org
          Reporter: gyebro69 at gmail.com
                CC: z.figura12 at gmail.com
   Regression SHA1: cc88fb0b691efd771cf43045dccbe9c5b7bc9993
      Distribution: ---

Created attachment 63520
  --> https://bugs.winehq.org/attachment.cgi?id=63520
plain terminal output

Just like with bug #46617, I tested this bug with the GOG.com version. Unable
to reproduce with the demo version.

The game freezes with high CPU usage when I'm trying to change screen
resolution or anti-aliasing level in the Video Options menu.

According to my testing this was caused by

commit cc88fb0b691efd771cf43045dccbe9c5b7bc9993
Author: Zebediah Figura <z.figura12 at gmail.com>
Date:   Wed Feb 6 19:38:25 2019 -0600

    wined3d: Store the index buffer in the wined3d_stateblock_state structure.

The patch can't be reverted cleanly, but the problem doesn't exist with the
previous commit.

wine-4.1-108-gf7b3120991
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GT 730/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 415.22.05

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