[Bug 46623] Controller acts weird after updating to the latest wine-staging 4.1.2

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Feb 11 12:01:47 CST 2019


https://bugs.winehq.org/show_bug.cgi?id=46623

Béla Gyebrószki <gyebro69 at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
           Keywords|                            |download
    Regression SHA1|                            |bd9e130ee5b569433f2c847c5b2
                   |                            |b562f0ae35ac5
          Component|-unknown                    |winebus.sys
                URL|                            |https://www.gamepressure.co
                   |                            |m/download.asp?ID=14842
            Product|Wine-staging                |Wine

--- Comment #8 from Béla Gyebrószki <gyebro69 at gmail.com> ---
I don't own that Nier:Automata game, but I'm also experiencing the reported
weird behaviour in certain games when a gamepad is attached. Such games are
Geometry Wars or Air Conflicts: Pacific Wars.
When I'm pressing the right movement stick the in-game character, airplane etc.
is moving/turning to the left.

The result of my regression test:

commit bd9e130ee5b569433f2c847c5b2b562f0ae35ac5
Author: Zebediah Figura <zfigura at codeweavers.com>
Date:   Tue Feb 5 13:09:38 2019 -0600

    winebus.sys: Translate SDL controller axes to unsigned 32-bit values.

    INSIDE parses the HID report directly and assumes that the logical
    minimum value is 0.

Reverting the patch fixes the problem in the affected games.

The Geometry Wars time-limited demo can be used to reproduce the problem.

Geometry.exe  (60 MB)
md5sum: dfc2f82c536fa6672e95c3d8de101403

wine-4.1-108-gf7b3120991

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