[Bug 46630] 3DMark Vantage requires support for D3D11_FORMAT_SUPPORT_TEXTURE1D

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Feb 12 11:38:17 CST 2019


https://bugs.winehq.org/show_bug.cgi?id=46630

--- Comment #3 from Sergey Isakov <isakov-sl at bk.ru> ---
Sorry, my mistake, wrong compilation.
For those, who uses macOS I have to inform that compilation must be for for
minimum support 10.8 else wine is not working!!!

OK, now after implementing TEXTURE1D I encounter next stop, see attachment
The log ended with
~~~~
0090:fixme:d3dcompiler:d3dcompiler_d3d10_shader_reflection_GetDesc iface
0xc1e0364, desc 0x1c1d8244 partial stub!
0090:fixme:d3d:create_texture_view OpenGL implementation does not support
texture views.
0090:fixme:d3d:create_texture_view OpenGL implementation does not support
texture views.
0090:fixme:d3d:create_texture_view OpenGL implementation does not support
texture views.
0090:fixme:d3d:create_texture_view OpenGL implementation does not support
texture views.
0090:fixme:d3d:create_texture_view OpenGL implementation does not support
texture views.
0090:fixme:d3d:create_texture_view OpenGL implementation does not support
texture views.
0090:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0x1a5b8c, format 2,
format_support 0x297e960 partial-stub!
0090:fixme:avrt:AvRevertMmThreadCharacteristics (0x12345678): stub
0090:fixme:dwmapi:DwmEnableComposition (1) stub

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