[Bug 46675] Black Ops 2 zombies mode crashes with Too many open files after 30-35 minutes of gameplay

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Feb 17 23:18:44 CST 2019


https://bugs.winehq.org/show_bug.cgi?id=46675

--- Comment #11 from tjb <troyb at us.ibm.com> ---
(In reply to Dmitry Timoshkov from comment #10)
> (In reply to tjb from comment #8)
> > Created attachment 63624 [details]
> > +file+ntdll trace during game play
> > 
> > The game is leaking about 2 handles per second on average.  I don't know if
> > the leaks are uniform with time or many in one clump.  I have attached 2
> > seconds of tracing which should have been inside game while it was leaking. 
> > I can't guarantee the leaks will be in this section, but the full trace is
> > too big to attach.
> 
> Does it help if you run with WINEDLLOVERRIDES=tzres=d ?

export WINEDLLOVERRIDES=tzres=d

same leak rate.  2 handles per second, 5 minutes of play, 5*60*2 = 600 handles
which is about what it has been showing.  I found a periodicity /rep pattern
cycle in the FILE_CreateFile handles of the trace I attached of about 2 cycles
per second.  which might be of interest to look at.  I attach that.  I will
study the whole trace more.

bash-4.3$ ls /proc/8143/fd | wc -l
623
bash-4.3$ ls /proc/8143/fd | wc -l
696
bash-4.3$ ls /proc/8143/fd | wc -l
696
bash-4.3$ ls /proc/8143/fd | wc -l
696
bash-4.3$ ls /proc/8143/fd | wc -l
758
bash-4.3$ ls /proc/8143/fd | wc -l
758
bash-4.3$ ls /proc/8143/fd | wc -l
876
bash-4.3$ ls /proc/8143/fd | wc -l
876
bash-4.3$ ls /proc/8143/fd | wc -l
1041

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