[Bug 46675] Black Ops 2 zombies mode crashes with Too many open files after 30-35 minutes of gameplay
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Feb 17 23:18:44 CST 2019
https://bugs.winehq.org/show_bug.cgi?id=46675
--- Comment #11 from tjb <troyb at us.ibm.com> ---
(In reply to Dmitry Timoshkov from comment #10)
> (In reply to tjb from comment #8)
> > Created attachment 63624 [details]
> > +file+ntdll trace during game play
> >
> > The game is leaking about 2 handles per second on average. I don't know if
> > the leaks are uniform with time or many in one clump. I have attached 2
> > seconds of tracing which should have been inside game while it was leaking.
> > I can't guarantee the leaks will be in this section, but the full trace is
> > too big to attach.
>
> Does it help if you run with WINEDLLOVERRIDES=tzres=d ?
export WINEDLLOVERRIDES=tzres=d
same leak rate. 2 handles per second, 5 minutes of play, 5*60*2 = 600 handles
which is about what it has been showing. I found a periodicity /rep pattern
cycle in the FILE_CreateFile handles of the trace I attached of about 2 cycles
per second. which might be of interest to look at. I attach that. I will
study the whole trace more.
bash-4.3$ ls /proc/8143/fd | wc -l
623
bash-4.3$ ls /proc/8143/fd | wc -l
696
bash-4.3$ ls /proc/8143/fd | wc -l
696
bash-4.3$ ls /proc/8143/fd | wc -l
696
bash-4.3$ ls /proc/8143/fd | wc -l
758
bash-4.3$ ls /proc/8143/fd | wc -l
758
bash-4.3$ ls /proc/8143/fd | wc -l
876
bash-4.3$ ls /proc/8143/fd | wc -l
876
bash-4.3$ ls /proc/8143/fd | wc -l
1041
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