[Bug 46675] Black Ops 2 zombies mode crashes with Too many open files after 30-35 minutes of gameplay

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Feb 18 08:13:32 CST 2019


https://bugs.winehq.org/show_bug.cgi?id=46675

--- Comment #14 from tjb <troyb at us.ibm.com> ---
(In reply to Zebediah Figura from comment #13)
> Just from looking at the handle numbers in the log, I think the leak is
> coming from C:\\Program Files\\Steam\\appcache, or one of the subsequent
> calls. The presence of FILE_FLAG_BACKUP_SEMANTICS nicely rules out any calls
> internal to Wine. I think we unfortunately have to assume that this is the
> program's fault. (Again, I don't think this is unbelievable on Windows: even
> if the program allocates 1.2 million handles, all of the memory for these
> can be paged to disk, and there's certainly more than 1.2 million handle
> numbers available.)

I ran in Win7 and it looks like you are right, it was up to 2000 handles in 20
minutes, same leak rate as under wine.  I guess all I can do is to try to
kludge in some kind of a timestamp based stale handle recovery queue into ntdll
to run it on wine.

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