[Bug 46091] GameMaker game Deltarune plays at too high a framerate, impacting game speed

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Feb 21 18:03:12 CST 2019


https://bugs.winehq.org/show_bug.cgi?id=46091

iakornfeld at gmail.com changed:

           What    |Removed                     |Added
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                 CC|                            |iakornfeld at gmail.com

--- Comment #3 from iakornfeld at gmail.com ---
This bug has been reproduced on Windows (see
https://www.speedrun.com/deltarune/thread/h7jub ) by several people. There's
already a workaround outside of Wine by forcing 30fps using libstrangle, which
is documented on the WineDB page.

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