[Bug 46392] Commandos: Behind Enemy Walls is freezing while using native quartz.dll
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Jan 1 18:03:25 CST 2019
https://bugs.winehq.org/show_bug.cgi?id=46392
Zebediah Figura <z.figura12 at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |z.figura12 at gmail.com
--- Comment #2 from Zebediah Figura <z.figura12 at gmail.com> ---
Created attachment 63154
--> https://bugs.winehq.org/attachment.cgi?id=63154
winegstreamer: translate 8-bit depth to RGB8
If you're able to compile Wine, can you try the attached patch? (We should
perhaps be doing more judicious translation, but for a proof of concept at
least.)
What prevents this game from working with builtin quartz?
Does disabling winegstreamer work as a solution? I'd think in that case it
should be able to go through ACM wrapper filter + iccvid.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
More information about the wine-bugs
mailing list