[Bug 46392] Commandos: Behind Enemy Walls is freezing while using native quartz.dll

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jan 1 18:03:25 CST 2019


https://bugs.winehq.org/show_bug.cgi?id=46392

Zebediah Figura <z.figura12 at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |z.figura12 at gmail.com

--- Comment #2 from Zebediah Figura <z.figura12 at gmail.com> ---
Created attachment 63154
  --> https://bugs.winehq.org/attachment.cgi?id=63154
winegstreamer: translate 8-bit depth to RGB8

If you're able to compile Wine, can you try the attached patch? (We should
perhaps be doing more judicious translation, but for a proof of concept at
least.)

What prevents this game from working with builtin quartz?

Does disabling winegstreamer work as a solution? I'd think in that case it
should be able to go through ACM wrapper filter + iccvid.

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