[Bug 46403] New: Vietcong: crash caused by loading map/other events
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Jan 2 15:04:51 CST 2019
https://bugs.winehq.org/show_bug.cgi?id=46403
Bug ID: 46403
Summary: Vietcong: crash caused by loading map/other events
Product: Wine
Version: 4.0-rc4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs at winehq.org
Reporter: havran.jan at email.cz
Regression SHA1: 70a95cea66384b475bd3584768b5fffc5f940a17
Distribution: ArchLinux
Vietcong game now crashes during loading certain maps or after certain player
action on some other maps. Example of this action is taking hand map on map
"Firework".
This was reported in bug #46359, comment #c4. Game was working good with Wine
4.0-rc2, but with regression from commit
b18a53a5b44b651cde8e05200c75eacf54f49926 in 4.0-rc3 shooting from weapons
started causing the crash (some map started crashing after load, like
"Firework" map). These general crashes were fixed by commit
70a95cea66384b475bd3584768b5fffc5f940a17 in 4.0-rc4, but the situation is still
not as good as with 4.0-rc2: game does not crash so often as in 4.0-rc3, but
the crashes are still happening.
Please see attachment #63149 from bug #46359 [1], which was created on map
"Firework" with WINEDEBUG=+tid,+seh,+timestamp,+d3d. This log is reduced to
first 20k lines and last 1M5 lines.
[1] https://bugs.winehq.org/attachment.cgi?id=63149
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