[Bug 46403] New: Vietcong: crash caused by loading map/other events

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Jan 2 15:04:51 CST 2019


https://bugs.winehq.org/show_bug.cgi?id=46403

            Bug ID: 46403
           Summary: Vietcong: crash caused by loading map/other events
           Product: Wine
           Version: 4.0-rc4
          Hardware: x86
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
          Assignee: wine-bugs at winehq.org
          Reporter: havran.jan at email.cz
   Regression SHA1: 70a95cea66384b475bd3584768b5fffc5f940a17
      Distribution: ArchLinux

Vietcong game now crashes during loading certain maps or after certain player
action on some other maps. Example of this action is taking hand map on map
"Firework".

This was reported in bug #46359, comment #c4. Game was working good with Wine
4.0-rc2, but with regression from commit
b18a53a5b44b651cde8e05200c75eacf54f49926 in 4.0-rc3 shooting from weapons
started causing the crash (some map started crashing after load, like
"Firework" map). These general crashes were fixed by commit
70a95cea66384b475bd3584768b5fffc5f940a17 in 4.0-rc4, but the situation is still
not as good as with 4.0-rc2: game does not crash so often as in 4.0-rc3, but
the crashes are still happening.

Please see attachment #63149 from bug #46359 [1], which was created on map
"Firework" with WINEDEBUG=+tid,+seh,+timestamp,+d3d. This log is reduced to
first 20k lines and last 1M5 lines.

[1] https://bugs.winehq.org/attachment.cgi?id=63149

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